| RJJ Stripe Texture |
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| Underwater Spot Uses rjcircle |
Water Drop Uses rjwood |
Glow II | Glow III | Glow IV Uses rjradial |
Hot Sun Uses rjbozo |
Infected Forest Uses rjgrain |
| Frequency | The repetition rate of the pattern can be modified. |
| Phase | The phasing of the pattern can be tightly controlled. |
| Turbulence | Turbulence can be added with the size, period, noise and number of octaves all being controllable. |
| Colour Maps | Each texture can have a up to four colours in its colour map. This can be expanded indefinitely using additional textures. |
| Alpha Maps | Each texture can have a up to four Alpha values in its colour map. This can be expanded indefinitely using additional textures. |
| Material Maps | Any texture can be used to control the application of other textures. These can be any of the RJJ colour or bump textures. |
| Scale Maps | Any texture can be used to control the scale of the next texture applied. |
| Filter | The pattern can be used to affect the object's filter values. |
| Reflect | The pattern can be used to affect the object's reflectivity values. |
| Tri/Saw/Scallop | There is a choice for three different pattern shaping functions. |