RJJ Stone Texture 
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What are RJJ Textures RJJ Textures are a set of procedural textures for use with Impulse's ray tracer, Imagine for Windows. They are a set of colour and bump textures that share a common set of user definable parameters. In addition, they all inter-relate so that bump colours can be modified by other RJJ textures and material maps can be generated to blend other RJJ textures together.


RJJ Stone Examples Here's just few textures RJJ Stone can generate....

rjstone example rjstone example rjstone example rjstone example rjstone example rjstone example rjstone example
Standard Camo Granite Tabletop Frog Skin
Uses rjlinear
Starry Skies Winter Camo Mackeral
Uses rjlinear
Planet Earth

RJJ Stone This texture provides a stony pattern rather like those crystal kind of rocks. It is also good, due to its discrete nature, for camouflage patterns and star maps. The overall scale of the texture is determined by the texture axes.

Frequency The repetition rate of the pattern can be modified.
Phase The phasing of the pattern can be tightly controlled.
Turbulence Turbulence can be added with the size, period, noise and number of octaves all being controllable.
Colour Maps Each texture can have a up to four colours in its colour map. This can be expanded indefinitely using additional textures.
Alpha Maps Each texture can have a up to four Alpha values in its colour map. This can be expanded indefinitely using additional textures.
Material Maps Any texture can be used to control the application of other textures. These can be any of the RJJ colour or bump textures.
Scale Maps Any texture can be used to control the scale of the next texture applied.
Filter The pattern can be used to affect the object's filter values.
Reflect The pattern can be used to affect the object's reflectivity values.
Levels The number of discrete pattern levels can be fully controlled.
Fade The fading of the stones can also be altered.