RJJ NoiseBump Texture 
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What are RJJ Textures RJJ Textures are a set of procedural textures for use with Impulse's ray tracer, Imagine for Windows. They are a set of colour and bump textures that share a common set of user definable parameters. In addition, they all inter-relate so that bump colours can be modified by other RJJ textures and material maps can be generated to blend other RJJ textures together.

RJJ NoiseBump Examples Here's just few textures RJJ NoiseBump can generate....

rjnoiseb example rjnoiseb example rjnoiseb example rjnoiseb example rjnoiseb example rjnoiseb example rjnoiseb example
Basic Bump Sand Stone Mossy Rock
Uses rjspiral
Strata Rock
Uses rjlinear
Limpit Rock
Uses rjhull and rjbozo
Lava Flow
Uses rjbozo
Mountain Range
Uses rjagate

RJJ NoiseBump This texture provides noisy bumps that are similar to the BozoBump texture except that they are much finer. This makes it better for textures such as rocks. The overall scale of the texture is determined by the texture axes.

Bump Height The bump height can be controlled to give bumps or dents.
Clipping The top and bottom of the bumps can be clipped to give flat plateaus and plains.
Turbulence Turbulence can be added with the size, period, noise and number of octaves all being controllable.
Material Maps Any texture can be used to control the application of other textures. These can be any of the RJJ colour or bump textures.
Scale Maps Any colour texture can be used to control the scale of the next texture applied.
Octaves The "jaggedness" of the dents can be controlled by changing the number of octaves.