RJJ DentBump Texture 
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What are RJJ Textures RJJ Textures are a set of procedural textures for use with Impulse's ray tracer, Imagine for Windows. They are a set of colour and bump textures that share a common set of user definable parameters. In addition, they all inter-relate so that bump colours can be modified by other RJJ textures and material maps can be generated to blend other RJJ textures together.


RJJ DentBump Examples Here's just few textures RJJ DentBump can generate....

rjdentb example rjdentb example rjdentb example rjdentb example rjdentb example rjdentb example
Alien Egg
Uses rjlinear
Cheerio Bumpy on Top
Uses rjlinear
Nasty Disease
Uses rjbozo
Reversing Bumps
Uses rjlinear
Shedding Skin
Uses rjbozo & rjbozob
rjdentb example rjdentb example rjdentb example rjdentb example rjdentb example rjdentb example
Travelled Asteroid
Uses rjbozo
Dented Chrome
Uses rjlinear
Brushed Brass
Uses rjlinear
Cluster Bump
Uses rjcircle
Hide Corroded Copper
Uses rjlinear

RJJ DentBump This texture provides soft dented kinds of bumps. The bumps range from the kind of dents you might find in sheet metal to the deep craggy craters you might find on say an asteroid. The overall scale of the texture is determined by the texture axes.

Bump Height The bump height can be controlled to give bumps or dents.
Clipping The top and bottom of the bumps can be clipped to give flat plateaus and plains.
Turbulence Turbulence can be added with the size, period, noise and number of octaves all being controllable.
Material Maps Any texture can be used to control the application of other textures. These can be any of the RJJ colour or bump textures.
Scale Maps Any colour texture can be used to control the scale of the next texture applied.
Octaves The "jaggedness" of the dents can be controlled by changing the number of octaves.
Dispersion The density of the bumps is fully controllable.