HyperTexture Cloud Click Me! to see the animated version (166KB MPEG).
Two HyperTextures are now available in RJJ Textures Volume V
This is an example of a hypertexture rendered in imagine. The textures is a standard procedural texture
applied to a standard CSG sphere. This was then rendered using Imagine 2.0 so NO volumetrics were used.
The process works by the texture marching its own ray through an imaginary sphere. The current texture
is limited as Imagine texture cannot currently access information about lights. Also, you cannot place
the camera inside the texture so you couldn't fly through it. However the effects are good so look out
for some more examples soon.