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IFW LW/Inspire Shaders Free Shader |
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IFWHueAngle is a simple shader that changes the object's hue based on the angle between the object and the camera. This makes the object's color change in the same way as a CD glints as you look at it. The example below shows how a spinning disk can be made to look it catches the light as it rotates.
| Parameters | ||
| Hue Angle | 0% to 100% | This parameter determines the magnitude by which the hue is rotated. A setting of 0% means the hue will be unaltered while a setting of 50% means the hue will be changed by 180 degrees based on the face angle. With 100% the hue will change by 360 degrees. |
| Invert | True/False | This check box simply changes the direction by which the hue is rotated allowing different effects to be created. |