- 150 procedural shaders for the version of Lightwave 5.6 or Inspire 1.0.
- Compatible with windows 95, 98 and Windows NT.
- Compatible with multi-threaded systems.
- All of the shaders parameters can be animated using standard envelopes.
- All shaders can control the Transparency, Reflectivity, Luminosity, Specularity or Diffusion of an object.
- All shaders can be layered with fully controllable opacity.
- With generic shaders the texture can layered using several different function such as MIX, ADD, AND, etc.
- Controls are provided for the falloff of all of the shaders.
- The shaders have controllable velocity in all three axis.
- All shaders can be directly scaled, positioned and aligned.
- Shaders can also be associated with a reference object to control the scale, position and alignment.
- All shaders can use local or world co-ordinate systems.
- All 2D shaders can utilize planar, cylindrical or Spherical mapping.
- Where appropriate shaders can be aligned to any axis.
- Generic shaders have a four color, alpha and blend point color map.
- Generic shaders have four different wave functions to map to the color map.
- Generic shaders can defined discrete stepped pattern function.
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