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IFW LW/Inspire Shaders |
About The Shaders
What are LW/Inspire IFW textures ?
IFW textures are a set of 136 procedural shaders for Lightwave 5.6 or Inspire 1.0. The complete shader set allows the creation of an infinite number
of different textures, patterns and surfaces. In addition all of the textures parameters can be animated so that many different special effects can
be created. The main features of the IFW textures are :
- 150 procedural shaders for the version of Lightwave 5.6 or Inspire 1.0.
- Compatible with windows 95, 98 and Windows NT.
- Compatible with multi-threaded systems.
- All of the shaders parameters can be animated using standard envelopes.
- All shaders can control the Transparency, Reflectivity, Luminosity, Specularity or Diffusion of an object.
- All shaders can be layered with fully controllable opacity.
- With generic shaders the texture can layered using several different function such as MIX, ADD, AND, etc.
- Controls are provided for the falloff of all of the shaders.
- The shaders have controllable velocity in all three axis.
- All shaders can be directly scaled, positioned and aligned.
- Shaders can also be associated with a reference object to control the scale, position and alignment.
- All shaders can use local or world co-ordinate systems.
- All 2D shaders can utilize planar, cylindrical or Spherical mapping.
- Where appropriate shaders can be aligned to any axis.
- Generic shaders have a four color, alpha and blend point color map.
- Generic shaders have four different wave functions to map to the color map.
- Generic shaders can defined discrete stepped pattern function.