IFW2 Water
For information about a particular control click on the appropriate tab below:
Parameters Tab Parameters Tab

The IFW2_Water Procedural Texture plugin contains four different water type shaders:
     
Drip Drop Rain Ripples Wave      

Drip Drop - This shader creates the expanding ring pattern the occurs when a stone is dropped into water.

Rain - This shader creates the animated pattern of rain drops falling into a puddle.

Ripples - This shader creates the pattern based on ever expanding ripples.

Waves - This Waves shader creates a standard wave pattern emanating from the texture's center. The amplitude of the wave decreases as the wave front moves away from the wave source.

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