Tile Series - Basket
This component creates a woven basket pattern with many different weave patterns.
Tweak Link User Parameter Name Function
Function Parameters
  Mapping This parameter controls the mapping of the texture. The possible mapping types are Planar, Cylindrical and Spherical.
Planar Cylindrical Spherical
  User Seed This parameter controls the seed for the whole pattern. By changing its value different patterns can be created.
  Horizontal Repeats This parameter controls the frequency of the texture in the horizontal axis. The larger this value the more times the pattern repeats and therefore the smaller it will be.
  Vertical Repeats This parameter controls the frequency of the texture in the vertical axis. The larger this value the more times the pattern repeats and therefore the smaller it will be.
Weave Contrast This parameter controls the contrast of the shading applied to the weave.
Weave Brightness This parameter controls the brightness of the shading applied to the weave.
Thread Contrast This parameter controls the contrast of the shading applied to the threads.
Thread Brightness This parameter controls the brightness of the shading applied to the threads.
Thread A Width This parameter controls the width of the horizontal threads.
Thread A Width This parameter controls the width of the vertical threads.
  Thread A Frequency This parameter controls the frequency of the wave applied to the horizontal threads.
  Thread A Amplitude This parameter controls the amplitude of the wave applied to the horizontal threads.
  Thread B Frequency This parameter controls the frequency of the wave applied to the vertical threads.
  Thread B Amplitude This parameter controls the amplitude of the wave applied to the vertical threads.
  Wave Type This parameter allows one of the many weave patterns to be selected. To see all the possible weave patterns
  Reverse Weave This parameter allows the horizontal and vertical threads to be swapped doubling the number of potential weave patterns.
    Thread A Profile This link only parameter provides control over the profile of the horizontal threads.
    Thread B Profile This link only parameter provides control over the profile of the vertical threads.
    Thread A Weave Profile This link only parameter provides control over the profile of the horizontal weave. This is the profile used as threads go over and under other threads.
    Thread B Weave Profile This link only parameter provides control over the profile of the vertical weave. This is the profile used as threads go over and under other threads.
    Thread A Weave This link only parameter provides control over the shape of the horizontal threads. By default this is a sine wave controlled by the Thread Frequency and Amplitude parameters. Optionally, a different wave shape may be used.
    Thread B Weave This link only parameter provides control over the shape of the vertical threads. By default this is a sine wave controlled by the Thread Frequency and Amplitude parameters. Optionally, a different wave shape may be used.
Common Parameters
  Noise Magnitude
The Noise Magnitude controls the size of the Turbulence that is used to "stir" up the texture. As the Magnitude value is increased the amount by which the pattern is disturbed is increased.
  Noise Scale
The Noise Scale parameter controls the frequency of the turbulence, that is the periodic frequency. When the scale is at a high value the turbulence will be tight and crinkled and will become increasingly smoother as this parameter is decreased.
  Noise Octaves
The Noise Octaves parameter controls the number of times noise is summed in order to generate the turbulence. Turbulence is generated by summing noise with each summed noise being half the magnitude of the previously summed noise. The number of times the noise is summed is determined by octaves. So, at low values the turbulence will be smoother and will increase in detail (due to the fact that the summed noise is getting smaller) as the number of octaves is increased. All this basically means is that the turbulence becomes more "crinkled" as the number of octaves is increased.
Noise Omega
The Noise Omega parameter controls the granularity of the turbulence and is only used when it is non-zero. The higher the value the more granular the turbulence.
  Noise Velocity
The Noise Advection parameter controls the speed of the noise over the whole animation cycle. Basically, the higher this value the more active the noise is.
Noise Time
The flow noise can be animated by morphing the Time parameter.
Color Only Parameters
Thread A Color This is the color used for the horizontal threads.
Thread B Color This is the color used for the vertical threads.
BackGround Color This is the color used in between the threads.
Shade Color This is the color used to shade the threads and the weave.
Percentage Only Parameters
Thread A Percentage This is the percentage used for the horizontal threads.
Thread B Percentage This is the percentage used for the vertical threads.
BackGround Percentage This is the percentage used in between the threads.
Shade Percentage This is the percentage used to shade the threads and the weave.
Bump Only Parameters
Weave Bump This parameter sets the start bump height for the weave profiles.
High Bump This parameter sets the end bump height for the thread profiles.
Bump Scale This parameter controls the overall scaling of the bump height. When it is positive it controls the height of the bumps and when negative it controls the depth of the pits.

Tweak This means the parameter can be tweaked.
Link This means the parameter can be linked.( = Can be randomized)
User This means the parameter can be controlled by the user.
Click on this for more information about that parameter.


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