AM_Dented Combiner
This combiner provides soft dented kinds of bumps. The bumps range from the kind of dents you might find in "beaten up" sheet metal to the deep craggy craters you might find on say an asteroid. Alternatively the dents can be inverted to create pimples or detailed growths.
Parameters
Noise Controls Click Me for information about all the Noise controls.
Gain Click Me for information about the Bias control.
Bias Click Me for information about the Bias control.
Wave Type This control allows one of seven different function wave types to be used. By passing the combiner function through a waveform generator different shader patterns can be created. These are shown below:

Octaves This parameter determines the jaggedness of the bumps, in other words how much detail they have. At low values the bumps will be smooth. The bumps will become more jagged as the value is increased.
Detail Although this parameter is called dispersion it really controls the "dentedness" of the texture. At low values the bumps will be large deep bumps and at higher values the bumps become shallower and smaller.


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