| Parameters |
| Noise Controls |
for information about all the Noise controls.
|
| Gain |
for information about the Bias control.
|
| Bias |
for information about the Bias control.
|
| Wave Type |
This control allows one of seven different function wave types to be used. By passing the
combiner function through a waveform generator different shader patterns can be created.
These are shown below:
|
| Octaves |
This parameter determines the jaggedness of the pattern, or, in other words how much detail it has.
At low values the pattern will be smoother and become more jagged and intricate as the value is
increased.
|
| Scale |
This parameter controls the "crumpledness" of the texture. At low
values the detail will have large features and at higher values the detail
become smaller.
|
| Increment |
This parameter controls the increment between each successive scale as indicated by the
number of octaves. The smaller this value the more detail the pattern will have.
|