|This combiner provides a water caustic noise pattern. That is, the kind of pattern you get when light plays on a surface of a swimming pool. When it is used as a bump pattern it creates veiny worm types of effects.|
|Noise Controls||for information about all the Noise controls.|
|Gain||for information about the Bias control.|
|Bias||for information about the Bias control.|
This control allows one of seven different function wave types to be used. By passing the
combiner function through a waveform generator different shader patterns can be created.
These are shown below:
|Seed||This parameter sets the seed for the pattern. By changing this value different caustic patterns can be created.|