| Parameters |
| Noise Controls |
for information about all the Noise controls.
|
| Gain |
for information about the Bias control.
|
| Bias |
for information about the Bias control.
|
| Wave Type |
This control allows one of seven different function wave types to be used. By passing the
combiner function through a waveform generator different shader patterns can be created.
These are shown below:
|
| Octaves |
This parameter controls the number of iterations of noise used to create the final texture output.
|
| Magnitude |
This parameter controls the size of the noise output. If this value is zero then a simple
noise pattern is used irrespective of the number of octaves that have been set up.
|
| Scale |
This parameter controls scale of the noise. The larger the value the bigger the noise pattern
|
| Noise |
This parameter controls the actual noise pattern. If the value is greater than zero the
a different noise generation algorithm is used. This algorithm creates more detailed
noise. This detail is controlled by the noise parameter. The higher the value the
smaller and more detailed the noise.
|